Immediately following his crushing and brutal defeat to Sonic on Stardust Speedway, a severely damaged and powerless Metal Sonic falls as he is left behind on Little Planet. A long time has passed as a screen floats down to the robot's remains. The screen, showing Doctor Eggman as he finds the ruined Metal Sonic, electrocutes and reactivates him. Eggman then commands the still crippled Metal to leave Little Planet and summons him to Mad Gear Zone, which was built for the specific purpose of repairing and enhancing Metal. Reborn, Metal is sent off to eliminate Sonic once and for all.
He soon arrives at the Lost Labyrinth Zone, and explores the deeper parts of the ruins. Once he reaches an altar in a secret room hidden within the darkness, he finds a mysterious orb comprised of powerful energy, which is exactly what Eggman was searching the Labyrinth for. Metal approaches the orb and absorbs it into his system. With a massive surge of power, his body erupts with purple sparks and a purple aura as he tears through the stone walls of the Labyrinth with ease, leaving for the electric roads of Casino Street Zone.
In pursuit of Sonic, Metal finally reaches Splash Hill Zone. However, though he manages to locate his organic counterpart, he reaches the end of the Zone only to find Sonic and Tails taking off on the Tornado, heading for Sylvania Castle. Metal quickly notices the Rocket that Sonic used to get to the E.G.G. Station Zone standing not too far from an open Egg Capsule. Metal unleashes his special attack to scare surrounding animals away as he then takes the rocket for himself, flying off to trail the brotherly duo.
Sonic and Tails confront Metal Sonic in the White Park Zone in Episode II, just as the robotic double arrives with the stolen rocket, beginning the boss battle against him.
Gameplay
Being an extension of the Sonic 4 saga, the game is handled the same way as the other Episodes, with a few differences.
Metal Sonic bears nearly the exact same gameplay mechanics as Sonic does in Episode I. However, due to theadditional episode being built from Episode II, it shares the same modified physics engine.
The Acts are reworked versions of pre-existing levels from Episode I, specifically all of the "Act 1" stages of the four main Zones. The Zone order is in reverse compared to Episode I, with the first stage being Mad Gear Zone to the final one being Splash Hill Zone.
Interestingly, when Metal Sonic clears an Act and dashes past a Goal Plate, the signpost spins and changes from displaying an image of Sonic to an image of Metal Sonic. This mimicks the same action that occurs when Sonic clears an Act and zooms by a Goal Plate, which normally changes the image of Eggman to one of Sonic.
This page contains content from Sonic-News-Network, so credit where credit's due. Mario & Sonic at the London 2012 Olympic Games is the third installment of the Mario & Sonic series. This is an upcoming sports game for Wii and the Nintendo 3DS. This game will feature new sports, such as football, and the 3DS version will feature a unique control mechanism. The Wii version released November 15, 2011 where as the 3DS version will be released February 14, 2012. It was playable at E3 2011 and Gamescom 2011.
Yoshi's Island (Rail Lift) from Yoshi's Story (Dream Long Jump)
Battlerock Galaxy from Super Mario Galaxy (Dream Hurdles)
Moo Moo Meadows from Mario Kart Wii (Dream Equestrian)
World 4 from New Super Mario Bros. Wii (Dream Rafting)
Sky Station Galaxy/ Syncro Battle Galaxy from Super Mario Galaxy 2 (Dream Space Walk)
Character Stats
Each character in the game has Statistics to which kind of event they would be good at and which event they would not be good at. The game features 4 types that a character can be and each type classifies where that character will excel in comparison to the other types. Each character still has other stats that come in effect and are not determined by their type. These statistics are more based off that characters natural abilities, a good comparison is with Sonic and Tails, even though Tails is a Skill type, he is still fast, just not as fast as Sonic (who is a Speed type).
Mario/Luigi Circuit from Mario Kart: Double Dash!!
Athletic Theme from New Super Mario Bros.
Underwater from New Super Mario Bros.
Wind Garden from Super Mario Galaxy
Purple Comet from Super Mario Galaxy
Coconut Mall from Mario Kart Wii
Wario's Gold Mine from Mario Kart Wii
World 3 from New Super Mario Bros. Wii
Puzzle Plank Galaxy from Super Mario Galaxy 2
Mii Costumes
Costumes make a reappearance in this game. Some of them return from the past installment. Additionally, there are costumes of the playable characters. (To see images of them look at this article's gallery).
According to Nintendo Power, this game will have 20 playable characters, the same number as the last game. This means that this is the first game in the Mario & Sonic series to not feature any new playable characters.
The trailer shows Mario participating in the trampoline event while Sonic is participating in the track event, emphasizing their famous abilities (Jumping and Running, respectively).
This is the first Mario & Sonic game to feature the new Sonic voice cast.
This is the first and only Mario & Sonic game to show Dream Events in the actual trailer outside of gameplay.
This game will also be included on a Nintendo Wii Limited Edition. The Wii's color will be turquoise.
This is the only Mario & Sonic title to have the Wii logo a different color than usual games(aside from the Japanese Wii logo). The Wii's logo is yellow.
In Mario & Sonic at the London 2012 Olympic Games, Vector's arms have been recolored a darker green, as opposed to being the same color as his underbelly.
Features
Exciting Headline Events - Wii All new events including football, showjumping and canoeing will debut alongside redefined favorites, such as 100m sprint, aquatics, table tennis and more. Combine these with a new roster of the much loved Dream Events and the players now have more choice than ever before. Party in London - Wii Take the fun of the Olympic Games to the streets of London as the city becomes the ultimate playground! Take part in a huge number of mini-games around a variety of famous landmarks with all your favorite characters in the London Party mode. Dozens Of Ways to Play - Nintendo 3DS Bringing a whole new dimension to the Mario & Sonic universe, enjoy a huge range of over 50 Olympic-themed events in glorious 3D. Make the most out of the unique touch panel and Circle Pad controls as you tilt, blow, shout, tap and more to compete for the coveted gold medal. Engaging Depth - Nintendo 3DS Play as the full cast of characters in a fully immersive single player Story Mode. Take on the team of Dr. Eggman and Bowser in an all new exciting adventure.
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Scourge the Hedgehog (also known as Evil Sonic and Anti-Sonic) is the version of Sonic the Hedgehog from Anti-Mobius (aka Moebius). Scourge is an exact equal and opposite of Sonic in nearly all aspects, especially in terms of personality. Scourge mistreats others, is selfish and greedy, and has a great desire for power. Originally, Scourge, like all other alternate versions of Sonic, looked identical to him, differing only in personality and attire. All this changed when Scourge, in a failed attempt to steal the Master Emerald with Rouge the Bat, tried to use the Emerald's power to go Super but was interrupted by Locke half-way through the transformation and was permanently changed. Though he has been allied with others in the past, in truth, Scourge is only out for his own gain. Initially remaining a small-time villain and renegade, Scourge became a far more serious threat when a discussion he had with Sonic during one of their fights forced him to realize the two weren't so different. Scourge returned to his home reality, resolving to distinguish and set apart everything from their Prime counterparts. Within a matter of days, Scourge took over the planet and control of his old gang, the Anti-Freedom Fighters, renaming and reshaping them into the Suppression Squad, with Scourge and Fiona Fox as their leaders and King and Queen of the planet itself. Following the betrayal of his team, Scourge attempted a final stand against Sonic and his allies by becoming Super Scourge using the Anarchy Beryl in his throne, but was defeated once again and captured by Sonic. However, he later broke free from Sonic's custody, and after a failed attempt to destroy the No Zone, is captured by the Zone Cops and becomes imprisoned in the Zone Jail. After Fiona and the Destructix arrived, Scourge gets the team back on his side, becoming the leader, and they bust out. He's currently planning with his new team on taking over Mobius.
When Scourge was only seven years old, his father contributed greatly to the Great Peace. Anti-Jules seemingly made little time for his son, as Evil Sonic would later remark he was a man of "empty words". The Great Peace also diverted much of his father's attention, as during a ceremony, young Evil Sonic was largely ignored. Thus making him jealous of Sonic, because Sonic was cared for, unlike himself.
Taking Over Anti-Mobius
After ten years passed following the beginning of the Great Peace, Anti-Mobius fell into a state of decline and stagnation. When it reached rock bottom and Evil Sonic was ready to seize power, he presumably killed his own father. Following this, Evil Sonic along with Anti-Sally threw King Anti-Max, the evil alter ego of King Maximillian Acorn into the Zone of Silence, taking control of Mobotropolis and ruling it with an iron fist. Their only opposition was the kindly veterinarian Dr. Julian Kintobor whose units of SWEEPbots would clean up the litter left behind by the Anti-Freedom Fighters.
Interactions with Alternate Zones
Evil Sonic first encountered Sonic the Hedgehog from the prime universe while the latter took a detour through
the Cosmic Interstate. After getting lost along the way, Sonic wound up in the Anti-Mobius universe. The two briefly fought one another until Dr. Kintobor helped Sonic apprehend his evil self. Sonic then continued his trip along the Cosmic Interstate back to Mobius. Later on, he was summoned by Robo Robotnik with the task of stopping all of his counterparts from guarding a giant hand which would activate the Giant Borg, a mission he gladly accepted, and accomplished, as Robo Robotnik teleported the hand to his base while Evil Sonic distracted the other Sonics.
Later still, Evil Sonic travelled to Mobius Prime, this time accompanied by Anti-Sally, Anti-Tails, Anti-Rotor and Anti-Antoine, all dressed like their Mobius-Prime self. While Sonic, Tails and Antoine were absent in the Negative Reality trying to get to the Zone of Silence to rescue King Max, and Sally was occupied training the Substitute Freedom Fighters, the gang's evil counterparts began terrorizing the locals. Sonic and the others eventually showed up and confronted their evil selves, eventually sending them back to Anti-Mobius. Evil Sonic would afterwards return acting as Dr. Robotnik's ally, fooling Anti-Knuckles into helping him steal the Chaos Emeralds from the Floating Island on Mobius Prime. Though the plan seemed feasible at first, Anti-Knuckles' overall good nature and the aid of the Freedom Fighters enabled Knuckles to trounce Evil Sonic, leaving him in his counterpart's care.
After Robotnik-Prime's demise, Robo Robotnik recruited Evil Sonic to help him locate the fragments of the Giant Borg battle-suit, having called upon him once before to thwart an army of good alternate versions of Sonic in their quest to stop that same weapon. Defeated the first time, Evil Sonic proved somewhat more competent on the second try, successfully amassing all but one of the Giant Borg components. Unfortunately, he mistook yet another alternate Robotnik for his current employer, and was thus trapped in the Mobius of Sonic Underground. Freed from prison by Sonia the Hedgehog and Manic the Hedgehog, siblings to the Sonic from that dimension, Evil Sonic was caught yet again, this time by Zonic the Zone Cop, who imprisoned Evil Sonic in the No Zone and then revealed to him that his old gang had replaced him with Evil St. John.
Evil Sonic also appeared in the dimension of Litigopolis, a city ruled by a computerized version of Dr. Robotnik known as J.U.D.G.E.. As usual, Evil Sonic amused himself with random acts of vandalism, and J.U.D.G.E mistook him for Sonic Prime and thus took that Sonic prisoner to punish him for the crime.
Escaping and knocking out Zonic, Evil Sonic made his way to Mobius Prime once again, only to fall in battle against Antoine D'Coolette, who mistook him for a disguised Sonic trying to help him impress his father. He was then taken back to the No Zone again, only to escape and return to Anti-Mobius.
Impersonation
Back on Anti-Mobius, Evil Sonic was confronted by Patch, the Anti-Freedom Fighter version of Antoine and his long-time rival. Handily defeating his nemesis, Evil Sonic hatched a scheme for revenge, knocking out Antoine Prime and bringing him back to Anti-Mobius while leaving Patch in his place to torment them both. Patch's quick adaptation and moves to seize power inspired Evil Sonic, who performed a similar switch with his own counterpart. While impersonating Sonic, Evil Sonic made advances on Bunnie Rabbot (who at the time was trying to inspire jealousy in Patch, not realizing that he was not the Antoine that she loved), Amy Rose, and a number of other girls in Knothole. However, he soon focused his designs on the most attractive looking, in his superficial opinion, girl he had yet met on Mobius Prime: Rouge the Bat.
Not as easily taken in as some of Evil Sonic's other targets, Rouge wanted his help in stealing the Master Emerald from Angel Island. Ready to do anything to satisfy his own desires, Evil Sonic agreed, sneaking in while Rouge distracted Locke, the current Guardian at the time. However, Sonic proved more resourceful than Evil Sonic had anticipated, and returned to Mobius Prime to engage his counterpart in battle. The two struggled briefly before Locke, realizing Rouge's deception, appeared and used the Master Emerald to teleport Evil Sonic away. Found by Rouge, the Hedgehog managed to appease her disappointment with a smaller gemstone, and their partnership continued.
Revealed as Scourge
Evil Sonic and Rouge's next plan to lay hands on the Master Emerald appeared as though it would be similarly disastrous. Both thieves, their interest in each other obviously surpassed by their greed, planned to have the other get caught by Locke, and in the end were both found by him on the Emerald Shrine. They ended up fighting him, with Rouge taking most of the heat from the angry Guardian. Instead of assisting her, however, Evil Sonic made for the Emerald itself and attempted to go Super using its energy, declaring it a birthday gift for himself. His exact quote is "Sorry Rouge, but the birthday boy gets dibs on the goods!" Locke intervened, striking the hedgehog with a Chaos-infused punch. However, the hedgehog soon recovered and revealed himself as having attained some transformation; bearing twin marks from Locke's attack, his skin was now green and his strength was at least enhanced a hundredfold.
Declaring himself a "real Scourge" and claiming that the "evil-twin shtick" was over, he brutally beat Locke into submission. Rouge prevented him from doing more, saying that by her rules they wouldn't kill, so Scourge decided he should use his newfound power to get revenge on someone else: Sonic. Working by intuition, he invoked Chaos Control with the Master Emerald and transported both himself and Rouge to Knothole. Fueled with arrogance, he attacked both Sonic and later Shadow--after briefly helping them against the villainous Croctobot--but as the two teamed up on him be began to tire out, and he became overwhelmed when the other Freedom Fighters joined in. Taking Rouge by the arm, he fled the village with an enraged Shadow in hot pursuit. Rouge told him to teleport them back, but he replied that he couldn't without an Emerald. She then told him to go faster and he replied "Maybe if I didn`t have this dead weight to tow."
They escaped Shadow's wrath when an unknown Warp Ring portal appeared and the two jumped through it. The Warp Ring had been sent by and led to Dr. Finitevus, who explained that he needed assistance in his coming plans.
Let the Good Times Roll is a song from the 7th episode of the tv series,Sonic Underground.
Lyrics
Let the good times roll! Hey, come on everybody Come and have some fun Dance to the fiddle 'till the morning comes Put in some Cajun 'n' Zydeco Just like down on the bayou
We gotta cover man down in Cajun beat A Louisiana fiddle turnin' up Accordion sounds oh so sweet Just like down on the bayou Let's go!
(Music)
Come on, let the good times roll Come on, let the music flow Tell everybody you know It's time to let go
Hey, come on everybody Come and have some fun Dance to the fiddle ' till the morning comes Put in some Cajun 'n' Zydeco Just like down on the bayou Whoa just like down on the bayou
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Grand Metropolis is the third level in Sonic Heroes, following the battle with the Egg Hawk. This futuristic city appears to be controlled by the monopolistic HEXAeco energy company, as a majority of the buildings and roadways are powered by them. Eggman has taken over the industry and is stealing their energy, so each of the teams sets out to release it from his control.